The Spriggan are the elite winged diver unit from Earth Defense Force 5. They are a group of flying Amazonesses who often participate in the same missions as the hero. The EDF5 Wing Diver in the livery of these winged witches is here, equipped with none other than a mag blaster.
Show the aliens just how scary the EDF can be! Riho Futaba is a virtual idol featured in various titles, including the Dream Club series. She has appeared in games of various genres such as romance ADV, snowboarding, tennis, racing, mahjong, action, fighting, cabaret, etc. An effective offensive operation is urgently required.
A second super-giant creature identified after Erginus. It is thought to be much more powerful than Erginus. Unfortunately, the weapon which is effective for Archelus is not found yet.
Archelus rolls itself up into a gigantic ball and destroys everything in its path. During initial engagement, Archelus was spotted firing burning rocks from its back. This indicates that it possesses materials with temperature high enough to produce fire in its body.
Since no such life form exists on earth, this creature is truly beyond our imagination. The most massive round-shaped space ships that have appeared on earth. They function as bases of the invasion in various parts of the planet. None of them have been destroyed or even been damaged as of date. Become one of the soldiers of EDF and exterminate the invading aliens.
Protect peace on Earth. What are the unprecedented and intellectual alien beings from another planet called the "Primer"? A series-first enemy alien finally appears. The battle with this intelligent enemy produces unprecedented deep despair, while leading the player to the most fun yet as EDF must confront them with courage and wisdom. Each of the missions come with 5 difficulties. Select higher difficulties to face unexpected surprises.
Part of the fun of being in the EDF is collecting more than weapons. Powerful weapons await you in high-difficulty missions. On top of collecting weapons, they can also be upgraded for even more power in EDF5.
All missions can be played in online co-op mode with up to four players. Control four combatants, and join the battle with other EDF members living in the real world.
Special missions only for the online mode are also included. EDF5 Introduction. Primer EDF. Game Overview. GamePlay Detail. You have no way to defend yourself but don't worry as several Rangers will appear nearby and kill the ants for you. If you're lucky they may drop an armor box or better yet a weapon box. Once the ants are all dead after a short dialogue you will be taken to weapons practice.
Your first goal is to destroy four targets. Target the targets closest to you. The weapons you get depend on your class. The same goes for the Fencer and the gatling, but remember that the gatling has a start up time before it starts to fire and has severe muzzle climb, so fire in short controlled bursts. The Wind Diver's rapier weapon has a very short range so you might want to get close to the targets before firing. The Air Raider's limpet gun fires in an arc so you might want to get a bit closer to the target as well.
To detonate the limpet mines you'll need to press L1. Don't get too close or you'll end up blowing yourself up. Once the first four targets have been destroyed you'll be asked to reload press square and then switch your weapon press R1.
Use your second weapon to destroy the remaining targets. For the Ranger remember that rockets explode so don't get too close. For the Air Raider the plamsa cannon must be charged first before you can fire it. Hold down R2 to charge the weapon and release it to fire. The greater the charge the more powerful the shot will be. And finally for the Fencer simply destroy the targets with the blast hole spear, which has an extended range so you can take them out from a distance.
Once all the targets are destroyed you will be asked to perform a specific action depending on your class. Wing Divers will be asked to do an emergency evade L3. Since Air Raider's didn't get anything new they get a free pass.
Fencers will need to use their secondary abilities just press R1 and then L1. Once you're done with all of that just follow the EDF soliders up the ramp and the mission will end. This is a fairly easy mission as all you need to do is follow your EDF allies through the base and kill the black ants as they appear. If you get separated from the group a handy line of flashing arrows will appear to let you know where they are. This will probably be the first mission where you manage to obtain some armor and weapon boxes unless you lucked out in the tutorial mission.
In the post mission screen you will see several classes and numbers at the top in grey. This is the armor gain for each of the classes. Next you will see several names in different colors. These are the weapon gains. New weapons will be indicated by the yellow NEW mark. Sometimes when you obtain a duplicate weapon it will increase the effectiveness of that weapon indicated by the green UP mark. Weapon categories can be upgraded by a maximum of the number of stars next to that category. If the star is hollow it means that statistic can still be improved.
If the star is full it means that the statistic has reached its maximum value. These improvements can include increased rate of fire, increased damage, increased range, faster reload time, increased accuracy, etc. These improvements can be significant, so don't be afraid to replay levels and get duplicate weapons. Help them clear out the area.
A second wave of ants will appear to the north. Once those are taken care of a third wave will appear from the east. Finally a very large wave of ants will appear from both the north and east. Fortunately, the combat frames will activate and help you out with the oncoming swarm. In fact if you're playing on easy or normal you might want to just ignore the ants completely and just run around picking up the armor and weapon boxes scattered about while the combat frames mow down the enemy.
These tower like structures act like the insect nests from the last game as they will continuously generate enemies until they are destroyed. Aim for the glowing crystal at the top to destroy them. Once you destroy one of them a third will appear.
Destroy the remaining anchors and mop up the remaining ants. Several dozen anchors will then appear. Don't worry about it as the mission ends at this point. Note that if you have a long range weapon it's possible to take down the anchor long before the ants get in range.
Keep going towards the second anchor and destroy it as well. Once the tanks get in the center of the area a third anchor will drop from the sky and destroy them. Depending on where you are at the time you may be trapped between the anchors in front and back.
Take out the anchor in the street, and then go for the remaining anchors. During this time the mothership will appear.
Don't worry about it as it doesn't do anything but look intimidating. Once the anchors and ants have been destroyed the mothership will start to release a large number of drones. The mission will then end shortly afterwards. A lot of drones. You might not want to bring explosive weapons here as the drones tend to get up in your face and debris will be flying everywhere.
Not much in the way of strategy here except to shoot like crazy against the drone swarms. Note that after launching a few waves of drones the mothership will deploy and activate its gennocide gun. While it's actually possible to destroy the three focus arrays around it, it will make no difference as the gun will fire regardless.
The drones swarming about are initially non-hostile blue but will quickly become hostile red if shot at or a drone is destroyed nearby. Fortunately, they tend to come in small groups rather than in one massive swarm like the last mission. Take your time and take down the drones piecemeal. If you have a homing weapon so much the better.
Enemies: Spiders The grape jelly filled spider monsters are back. Not much to say about this one except follow the EDF squads and help them take down the groups of spiders as they appear. A transport ship will appear later in the mission but you can't destroy it. Focus on clearing the spiders it drops out. Just another bug hunt for the EDF. ESCAPE Enemies: Red Ants You'll start out in a river canyon and will be attacked on both sides by waves of red ants, so you'll definitely want to bring close ranged weapons.
Stay away from explosive weapons as the ants will definitely be getting up close and personal. Once the ants are dealt with the Air Force will launch an attack on the transport ships nearby. Once that's over the transports will start dropping ants into the area. Don't bother trying to shoot the transports down as they are invincible during this mission.
Help the Rangers mop up the remaining ants and the mission will end. A lot of spiders. Transport ships will deploy waves of spiders throughout the mission. Again, don't bother trying to shoot the transports down. Just focus on the gobs of spiders. You'll have help from the various EDF soldiers in the area.
In case you didn't know transport ships are only vulnerable when their lower hatch is open usually while deploying enemies. It makes a distinct sound while doing so, so you can tell whether or not it's open while you're near it. After the extremely long dialogue you're free to hunt down the transport ships in the area. Make sure to bring a long range weapon or you won't be able to hit the ship's weak point from the ground.
It's basically a bug hunt with a twist. During the mission some of the enemies will come up from the ground in ambush. The have a moment of invincibility frames as they come up from the ground, so be mindful of that when you attack. But first you'll have to help the EDF take out the drones and black ants in the area. Once they've been cleared out several new ships will appear.
They look like flying six packs but they're definitely not here to bring you refreshment. Each ship will deploy six of the new colonist enemies. Colonists are the new hectors of the game, and resemble giant bipedal frogs. Unlike hectors, colonists are much more evasive and can do things such as side step your shots and take cover behind buildings. It's actually possible to shoot off their limbs. Shooting their gun arm off will disarm them, while shooting their leg will force them to crawl. They do regenerate their limbs after a short period of time.
Their weak point is their head, so if you have a long range weapon try to aim for that. Once the first wave has been taken care of a second, much larger wave will appear. Don't worry about it as at this point the mission will end. There are some EDF soliders you can recruit, but it might be a better idea to try and do this mission solo.
A few pointers for this mission. First, try to take them on one at a time if at all possible. If you do take on multiple colonists at a time, try to funnel them in one direction. Make use of cover and play peek a boo frequently.
Colonists tend to fire in bursts even when you're behind cover. Wait until they stop firing, and then pop out with return fire of your own. As long as you take them on one at a time or in small groups you should be okay. Try to take out the colonists first. Once you open fire the entire swarm will make a beeline towards you ala Starship Troopers. Keep shooting until they get close to your position.
At this point you may want to head to the lower level of the parking structure and fight from there. Once the initial area is clear, the rest of the mission is a basic clean up of the rest of the city. From the start head down the tunnel where you'll come across a group of Rangers fighting off some black ants. Recruit them and continue. The next area is a Y shaped branch. Black ants and spiders will come from both tunnels, and if you fight there you'll have to deal with a pincer attack.
You might want to hang back in the tunnel before that and let them come to you rather than having to deal with enemies coming in from two directons. Once they're dealt with keep heading down the tunnel to the right where you'll find a colonist and some spiders.
Keep heading down the tunnel where you'll find some Wing Divers fighting some black ants. Help them out and then recruit them. Head back out the tunnel to find more spiders. After that is a small tunnel leading to an area with red ants and some colonists. Try to funnel the enemies into the small tunnel for an easier time. Past that you'll find some Fencers to recruit.
The final area seems easy enough. There will be a colonist and black ants in a large cave. Killing them all will cause a second colonist to appear from the nearby tunnel.
At this point an extremely large swarm of black ants, red ants, and spiders will start swarming out of the tunnel the colonist came from. To make matters worse an large number of enemies will start popping out of the walls as well. There's not much to say here rather than shoot everything and try to survive.
Yep, that's right. It's your old pal Elginius making a guest appearance from 4. At this point start unloading all your firepower on it. It has pretty much the same attacks as it did in the previous game. Keep shooting it and eventually a large number of EDF troops and tanks will appear to help out. Continue shooting Elginius until it decides to leave which ends the mission.
You'll be facing three large waves of red ants. The first wave will appear on the beach. The second will appear from the mountains. The third and final wave will appear both from the north and south ends of the map. Fortunately, at this point the Air Force will show up to lend a hand with an aerial bombardment.
There's a group of Wing Divers here, but as before in the mission Isolation you might want to do this solo. Carefully take out the colonists, making liberal use of the structures in the area. Later you'll come to an area with red ants milling about. Try to take them out first as they will be a nuisance while you're trying to take out the colonists. Past that is the last group of colonists.
This one is surrounded by a large group of spiders, which will immediately start heading towards you when you open fire. Destroy the spiders, and then mop up the remaining colonists. In fact you're probably not going to notice the ants here at all. See that big ominous thing shooting a bazillion lasers at the far end of the screen? Stay away from that. Concentrate on shooting the drones.
As the mission progresses the volume of fire from the base will start to drastically intensify. At this point start moving backwards, all the while shooting drones. While you can actually destroy some of the weapons on the base with a long range weapon, at this point it's rather pointless to do so.
Keep falling back and shooting drones until the mission ends. This mission will have you going down a road while taking out anchors along the way. The sooner you take them out the better. At the end of the road you'll come across a path that turns into a valley. When you enter it a large number of enemies will attack. Again, try to take out the anchors ASAP. Try not to stay in the middle of the street as the transports will drop the colonists in multiple areas and getting caught in a cross fire is very easy.
This mission introduces the red colonist, which is exactly like the regular colonist except that it carries a powerful shotgun type weapon. You'll face three waves of enemies, each accompanied by a group of drones. First will be a wave of black ants, followed by a wave of red ants, and finally a huge wave of spiders.
They can fire them from a considerable distance and are uncannily accurate. Counter with some long range weapons of your own. Be aware that reinforcements will appear during the battle behind you so watch out for a crossfire.
Try to take out the colonists first, and then the spiders. The final wave is rather tough as the enemies will approach from opposite directions to sandwich you. Try to focus on them on at a time. They tend to move very fast, and even guided missiles have a hard time hitting them. The only time they ever stop is to open fire at you. Guided weapons weapons are useful here, as are any weapons with accurate fast hitting projectiles.
You'll start out on a rooftop overseeing a large central area. Waves of colonists will approach from multiple directions. Use a long range weapon and attack from the roof. Eventually some colonist "snipers" will appear on the nearby buildings firing long range bombardment cannons. This will most likely knock you off the building. When they appear make them a priority target.
As the battle progresses more colonists will appear from new directions. The sheer number of them will make the battlefield rather chaotic as you and the EDF desperately try to whittle their numbers down. Try to focus on one group at a time so you're not broadsided from multiple directions.
If you're lucky one of the colonists will get stuck far off into the distance happens often , which means you have plenty of time to collect the tons of weapon and armor boxes scattered about the area before the mission ends. Follow the tank convoy through the storm and take out the black ants and drones that appear.
Eventually you will arrive at the huge outpost base that you encountered back in mission 22 along with several transport ships. There are colonists in the area along with spiders that appear later. Focus on taking the colonists out first, and then take down the transport ships. Once the transport ships have been destroyed a second wave of colonists and spiders will appear. At this point the outpost base will rise up from the ground, revealing that it is in fact a mobile fortress.
Ignore the fortress and concentrate on destroying the remaining enemies. This mission can be rather confusing at first, but all you need to do is destroy the drones and colonists that appear. You cannot destroy the huge outpost base. You can, however, destroy the weapons on it with a long range weapon. On the plus side it cuts down on the beam spam that it throws out. On the minus side the outpost has so many weapons on it that it will take a considerable amount of time to whittle them down to managable levels.
The outpost alternates between deploying drones and dropping colonists. Homing weapons can be useful here, as are long range weapons. Keep destroying the drones and colonists and eventually the mission will come to an end. From the start help out the Rangers and Wing Divers fight the black ants and colonist. Head left to a large open area with spiders and a colonist. Head up the long winding ramp to the top. The tunnel leads to a large area filled with ants. Rather than charge in, draw them back into the tunnel where you can funnel them into a killzone.
When their numbers have thinned down head into the large cavernous area and kill the remaining ants. There are several colonists at the bottom of the area. Once you've killed everything head through the tunnel at the bottom. Follow the path and take out the red ants, spiders, and colonists along the way.
Remember that it's easier to deal with enemies by drawing them to you preferably into tight, confined areas rather than you coming to them. After a small group of black ants you'll enter into a very large area where you'll fight against black ants, red ants, spiders, as well as colonists. Kill all of them to complete the mission. You'll be escorting a group of Rangers through the underground, fighting off black ants and spiders along the way.
If you get separated from the group a handy line of arrows will direct you back towards them. Not much to say there other than follow the group and take out the enemies as they appear. At the very bottom you'll be able to recruit the Rangers. Do so, and then with a long range weapon snipe at one of the spiders in the distance. This will cause all of them to charge towards you. Immediately pull back from the edge of the cavern and let them come up towards you.
This is much easier than fighting them at the edge where they can approach from multiple directions. Once this last group of spiders is destroyed the mission will end. There are a whopping five queen ants in this mission.
Start off by recruiting the Rangers and Wing Divers in the initial area. There are several black ants milling about in the distance. Once you've gotten their attention a few colonists will pop out as well. Make your way slowly forward and you should definitely see the queen ant in the distance. Unload your heavy weapons into it.
There's actually a second queen ant not far from it, and hopefully it doesn't come after you while the first one is still active. Keep going foward slowly. If you're good at sniping you can take out most of the black and red ants before they can even reach you since the cavern is rather large and open.
Behind a large rock outcropping is a small circular opening where the third queen is waitng. Unload into it, and don't be afraid to fall back while reloading.
Return to the circular opening. Beyond you'll encounter several large eggs. These eggs contain black ants, and will release them if their shells are broken. Nearby is a fourth queen ant.
You'll need to be careful as the fifth queen ant is right behind it, and having two queen ants come at you at the same time is problematic. After the last two queens ants are killed you'll enter an area filled with eggs. You will need to destroy all the eggs and ants that are released. When you start shooting the eggs on the ceiling eventually all of the remaining eggs will automatically open.
Kill all the ants to end the mission. Fortunately, as the title of the mission implies, the ships remain stationary throughout the mission. Follow the Rangers foward across the river to destroy the black ants and the first ship. While you're doing so the nearby drones will probably activate and you'll have to shoot them down as well.
Keep going forward and you'll end up in the same area as mission 20 near the beach. Hop down the beach and start destroying the ship and enemies nearby. As you destroy the ships the huge outpost base from earlier will appear in the distance and start making its way across the beach. A group of Wing Divers will also appear on the beach at this point. If you do not wish to accept these terms, do not download this product.
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