To the best of our knowledge, these games are no longer available on the market and are not supported by publishers. If you know otherwise, write to us. Developer Digital Illusions. Publisher Electronic Arts. Year Tags abandonware , old , game , battlefield , , fps , electronic arts , multiplayer. Genre fps. Platform PC.
Bruh It worked! Great game! Saku Best game ever. Neo it dont work, i installed the setup and when i launch the game, black screen for 5 seconds and then it shut down. While you may be thinking this all sounds a bit over ambitious, let me just remind you that while Battlefield will offer a single-player game with bots, it will be online that developer Digital Illusions plans to take over from the likes of Medal Of Honor.
Similar in scope to its predecessor Codename Eagle which was a rubbish single-player game anyway , Battlefield has a lot more in common with games such as Tribes 2 and the up-and-coming PlanetSide, except of course that rather than mincing about in Power Rangers costumes shooting popguns and flying around on butcher's blocks, you could be escorting a bomber manned by your mates, while your comrades bombard the enemy defences from a battleship as 30 chums storm the beach.
As with Tribes 2, up to 64 players can fight across a single map, some of which will be a wide as 4km, which on foot could take a good half-hour to run across. Just to add a Team Fortress flavour to the mix Battlefield players will be able to pick a player class for their character, including Assault, Medic, Scout, Antitank or Engineer, and game modes will feature Team Deathmatch, Capture The Flag, Co-operative and Conquest modes - in which each team must capture and hold key areas, and the more they hold, the more it will eat into the 'lives' or respawns the other team has remaining.
It's with some thanks that despite its FPS mechanics. Battlefield: has ambitions away from the realism of today's more contemporary tactical shooters, the emphasis is squarely on team-based arcade action. And as the WWII war machine grinds relentlessly on without apparent end, Battlefield: seems destined to provide a good few of gaming's finest hours. Although it has a solid multiplayer teambased focus, this single-player demo should still give you an inkling of what's to come when it hits the shelves next month.
This demo is set in Tobruk, the scene of one of Rommel's greatest successes in the North African campaign before Montgomery thwarted his efforts at El Alamein.
A barren desert landscape means you'll have to make use of potholes, trenches and scattered bunkers to survive. Your objective is to secure all the outposts, which to begin with are almost all occupied by the allies. However, playing as the allies isn't any easier. The German outpost is a large factory with several machine gun batteries and tanks at the ready. The allies have a few resources spread between a small base and five outposts.
The first thing to do is rush to the front and either commandeer a vehicle or get behind a bunker machine gun post. The enemy will probably flank you instead of going straight for your outpost, so make sure you know what's coming for you and which defenses you have on your radar. As long as you keep your side's flag flying you should be OK, but you'll also need to check the map regularly to ensure all the outposts are still safe.
If not, hop into the nearest vehicle, call over a gunner and go like hell. As well as tanks, you can control heavy artillery units and howitzers. In the final game, air and sea units will also be at your disposal. It's one o'clock in the morning, I've been in Sweden for all of four hours and I'm sitting in an underground Internet cafe, taking sniper shots at American marketing people from the back of a giant Zeppelin.
It's fair to say I've had saner nights. The oddest thing about the whole experience is that the game in which myself, several representatives from Electronic Arts US, and the Battlefield development team along with the company president's brother who owns the cafe and graciously agreed to let us in after closing time due to my late arrival in the country are enjoying ourselves with Codename Eagle.
We gave it 44 per cent when we reviewed it. Other magazines weren't so kind. There is a legitimate reason behind this odd scenario, though. As Lars Gustavsson, lead designer on Battlefield , explains the next morning over a strong coffee. Something more like Half-Life , an adventure with quests to solve and so on. Not that the original dream died, of course.
If you delve into the multiplayer side of Eagle you get a taste of something greater. Sadly, not enough people did delve into that side of things. If the emphasis had been on the multiplayer game, if people had played it like we did yesterday across the network, you'd have been seeing it in its true environment. Understandably, I shuddered at first when they mentioned the plan for that night, but after sitting down with it for a few minutes I found myself engrossed in the sheer mayhem that ensued.
The best way to sum it up is basically Counter-Strike with vehicles. TWo teams, Capture The Flag gameplay and a s setting. You can run around on foot, jump into trucks, jeeps, motorbikes with sidecars, tanks, helicopters, fighter planes, bombers, AA guns, boats and Zeppelins. It's tremendous fun.
While smaller bits and pieces of gameplay have been thought over and redone. It's good to see the basic original idea is still there and is still working. Each of the four campaign theatres - the Pacific, North Africa, East and Western Europe - allow you to recreate key moments from the war, from any side. Behind the scenes in each level there is a general 'ticket' system at work. While the Germans control several points, the American side will be losing tickets until they manage to take over certain points.
On Omaha Beach, for instance, the tickets would symbolise all the soldiers being shot to bits by the German guns while you storm the beach. Although, with less emphasis on a structured squad system. The 'Conquest' missions don't put you in charge of large numbers of units or any of that business. You're one man and can do pretty much what you please. Unlike other FPS games of the era, team play was essential and highly rewarded, which played a huge part in its success.
Battlefield propelled DICE to global acclaim and gave them a world-wide fan base. Thanks for : steamunlocked, crotorrent, ova games, repack games, fitgirl, dodi repack, corepack, gametrex, igg games, skidrow reloaded, skidrow games, skidrow codex. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment.
Remember Me. Tuesday, November 23, Login Register. Home action. Battlefield — Repack-Games by statszy. Battlefield is a massive online multiplayer shooter roughly based on World War II, but with emphasis on balance and fun.
Have access to up to twenty different authentic weapons. Have epic battles with up to 64 players on the same map, or hone your skills in single-player mode against AI bots. Along with the same gameplay elements of the original title, Road to Rome adds two new forces to fight as French legionnaires and Italian forces , eight new vehicles including the German BF bombers , new handheld weapons rifle grenade launcher, the British Sten SMG and bayonets and six maps based on the Italian and Sicilian campaigns, including Operation Husky.
Following are the main features of Battlefield World War II Anthology that you will be able to experience after the first install on your Operating System. It is full and complete game.
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